

In other words, one of those 'what ifs' that is well worth a good look. In few words, The Legend of Zelda: Ocarina of Time 2D (OoT2D) is the game you would have had if Nintendo had launched Ocarina of Time on Super Nintendo instead of Nintendo 64. The controls are practically identical to those in A Link to the Past, with a few lightly adapted elements for Ocarina of Time. This randomizer takes The Legend of Zelda: Ocarina of Time and randomizes the locations of the items for a more dynamic play experience. Its not because the game is harder to hack its just less interesting to modders and players alike. Little to nothing can be said about the gameplay that any gamer wouldn't already know. Chaos Edition is the only time Emanuar has modded Ocarina of Time directly. In either case, as in the original game, you'll always see the controllers on screen. When you run the game for the first time, The Legend of Zelda: Ocarina of Time 2D will detect if you have a joystick connected to the computer and let you configure it if you do (but it's also possible to play using a keyboard). The Legend of Zelda: Ocarina of Time 2D (OoT2D) is a revision of the Nintendo 64 classic, passed through a Super Nintendo filter, which means: an overhead perspective, pixelated graphics in two dimensions, etc.
